
These werewolves are locked in a two-front war against both the spiritual desolation of urban civilization and supernatural forces of corruption that seek to bring about the Apocalypse. In the game, players take the role of werewolves known as "Garou" (from the French loup garou). Other related products include the Collectible card games named Rage and several novels (including one series). Publishers use these marks when books are returned to them.Werewolf: The Apocalypse is a role-playing game from the Classic World of Darkness line by White Wolf Publishing.
Remainder Mark - A remainder mark is usually a small black line or dot written with a felt tip pen or Sharpie on the top, bottom, side page edges and sometimes on the UPC symbol on the back of the book. If excessively worn, they will be marked as "tray worn." Flat trays for SPI games are not graded, and have the usual problems. If excessively worn, they will be marked as "card worn." The cardboard backing of miniature packs is not graded. In most cases, boxed games and box sets do not come with dice. Due to the nature of loose counters, if a game is unplayable it may be returned for a refund of the purchase price. Boardgame counters are punched, unless noted. Major defects and/or missing components are noted separately.
Example, EX+ is an item between Excellent and Near Mint condition. A "plus" sign indicates that an item is close to the next highest condition.When only one condition is listed, then the box and contents are in the same condition.
Changing breeds world of darkness code#
Boxed items are listed as "code/code" where the first code represents the box, and the second code describes the contents. Camazotz werebats, and Grondr wereboars.ĭeluxe version comes with a leather-bound cover, gold foiled page edges, and a satin bookmark. New information on three Lost Breeds: the Apis wereaurochs, Camazotz werebats, and Grondr wereboars. Character creation information for each Breed, including brand new Gifts, rites, fetishes, and more. Updated details on eleven Changing Breeds present in modern times: Ajaba, Ananasi, Bastet, Corax, Gurahl, Kitsune, Mokolé, Nagah, Nuwisha, Ratkin, and Rokea. Eleven extant Changing Breeds are described in detail, along with three long-extinct Lost Breeds. This book brings the Changing Breeds right up to date, giving both players and Storytellers all of the tools needed to integrate shapeshifters other than werewolves into the World of Darkness. The Changing Breeds have their own crucial parts to play in these End these End Times, and must work together or Gaia will surely fall. Bloody-handed serpents kill swiftly, and then vanish into shadow and myth. Shapeshifting spiders spin webs as deftly as they manipulate those around them. Other shapeshifters hunt in places where wolves do not tread, from sun-lost seas to the darkest jungles, or seek out hidden truths, using the secrets they uncover in the battle against the Wyrm. The Garou are not the only changing creatures to stalk the world.
Changing Breeds for Werewolf 20th Anniversary Edition is here! Everything you need to play any of the other werecreatures of the World of Darkness, including the Lost Breeds.